#EDH #Commander #MTGToday we look at a viewer's Feather, the Redeemed list that follows some traditional lines but includes a SPICY DRAGONSTORM package! Feather (Infinite Combo) I felt that a couple of the other deck-lists on this site were missing some of the sort of flexibility and ability to tutor for the desired cards at the desired moment. On BudgetEDH we build fun and optimized commander decks with a budget in mind. When our commander is sufficiently large, we can cast it and flash it back to take as many as three extra combats in a row! For a deck to be powerful and consistent, each card needs to do a job, and these cards do WORK! 1995-2023 Wizards. At MTGGoldfish, we value your privacy. 1x Steelshaper's Gift. I don't like Stun that much, Fateful Showdown I don't like. Feather, in particular, allows us to return Seize so we can continue the extra bashes turn after turn. Use the Buyback to copy charm as many times as necessary to win. With a few exceptions, I wanted these spells to offer additional utility beyond their primary function. In this series, we examine the big EDH questions: What makes a card good? But one of the more interesting ones is around all the sweepers available. Akroan Crusader, Vanguard of Brimaz, and Young Pyromancer are efficient creatures that can make a ton of dudes if they're not dealt with. In many ways we can think of Feather in the same light as Talrand, Sky Summoner and Kykar, Wind's Fury, although the difference is striking: Feather lacks blue. Feather, the Redeemed has become the focus of a popular Standard deck, and for good reason. Reckless Charge is another Flashback spell that provides a massive beating. Grinding Station + Underworld Breach is the most tutorable combo in the entire deck, capable of being assembled off a single Gamble, Enlightened Tutor, or even Fervent Mastery (detailed in a different section). However, the reason Liege makes the cut is that he tacks on 3 damage to each red spell we cast, and 3 life to each white one. It is my belief that all Commander decks are midrange decks, each needing to perform the same jobs to switch cleanly between offense and defense, as well as to combat a variety of threats from around the table. You want your cantrips to be able to protect her. Let's take a look at some of the champions of this deck. I've tried to keep our costs as low as possible so we can cast multiple spells per turn to make the most of Feather when she's on the board. If Feather is still on the battlefield as you finish casting an instant or sorcery spell that targets one or more creatures you control, its ability triggers. Now that we have an idea of what our spellslinging enablers are, let's take a look at some of the cards that we'll be casting. For example, this is not a deck that wants to cast Sol Ring on turn one, as it doesnt help cast the commander faster (except when re-casting it if, you miss land drops) or enable the gameplan of beating down on the table with cheap, efficient creatures that get pumped by instants and sorceries. We can even cast Balduvian Rage but leave up enough mana to follow it up with a double strike spell like Temur Battle Rage, allowing us to put extra pressure on our opponents. I used to run [[Dualcaster Mage]] but I think copy lacks synergy with Feather; it does draws your whole deck if you blink it with its own copy of [[Acrobatic Manuever]], but I have no win from that. I have possible replacements in the maybeboard of the linked decklist for the cards listed below. However, given that these won't get returned to hand with Feather, I opted for Dualcaster Mage instead so that we have an extra body to pump up. Fury can be used to tap down creatures as well as to Silence players from casting noncreature spells, helping protect a big turn. You can give Feather protection from Red and cast [[Rolling Earthquake]] or other splashy spells. The replacement effect that exiles that spell and the delayed triggered ability that returns it to your hand both . These creatures will be our primary payoff, and will be our main method of taking over a game. , a former Judge, Tournament Organizer, and Pro Tour competitor. The other standout among these is Balefire Liege. Streams EDH, Oathbreaker, D & D, & Pokemon. https://tappedout.net/mtg-decks/feather-the-martyr/ [[Feather, The Redeemed]] Trying to keep prices under $10(my Nahiri is not a foil: someone revised the code to force it), but I want to be able to hang with the competitive scene which I equate to wanting more answers to stop or slow the faster combos while I set up my board state. Seize the Day wins games. If worse comes to worse, we can ride Feather to victory with a spell-based Voltron package of pump and protection spells. This deck is tons of fun to play - it relies primarily on keeping Feather, the Redeemer out on the battlefield, and protecting her and your other creatures with a number of efficiently costed instants. I'm okay with my deck durdling a bit or being a bit slower to get off the ground. Feather works very well with Flashback spells, as we can choose to return the card to hand instead of letting them go to exile. So what does Feather offer us here? Loop for infinite mana. Displaying decks 1 - 50 of 2264 in total Date Deck Author Event Place MTGO Price Tabletop Price; 2023-02-27: Feather, the Smacker v1.2: JGeks - -35 tix: $ 137: 2023-02-27: feather: Anonymous - -205 tix: $ 1,541: 2023-02-26: Feather: WinnieHutJr. Let reiterate resolve, have the Cloudshift copy target Dockside Extortionist. This will look a little different from the others, as mana-efficient threats replace the usual mana ramp, but the land count is the same, to ensure we hit land drops. Of course, granting trample makes this card all the more impressive. It wont protect tokens like Teferis Protection, though. Almost assuredly the best Boros commander currently available. Finish with whatever combo you want. Great for pinging mana dorks. The bulk of our protection spells are pretty straightforward. If you have Young Pyromancer or Monastery Mentor (and one token already on the battlefield) out you can use Path to Exile to ramp yourself every turn for W. You can pay for the buyback on Reiterate if you cast it for free off a sunforger activation. Howdy, I don't know if I'm just in over my head trying to create this combo or if I am actually a genius. Fists of Flame is a new offering from Modern Horizons, and I really like it in this deck. Draw a card at the beginning of the next turn's upkeep. Terms of Use | /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} Browse > Home / Decks / Commander 1v1 / Feather, the Redeemed Feather 350 by juancha Report Deck Name Fix Archetype $ 413.02. EDH Feather, the Redeemed (Commander / EDH MTG Deck) EDH Feather, the Redeemed Commander / EDH* Combo Heroic Magecraft Prowess RW (Boros) Spellslinger Storm Tokens Value Engine amarthaler Type Land (31) 1x Alpine Meadow 1x Ancient Den 1x Arid Mesa 1x Battlefield Forge 1x Clifftop Retreat 1x Command Tower 1x Drifting Meadow 1x Eiganjo Castle Also, Feather is a lightning rod for removal that may need to be cast multiple times, so hitting land drops is still as vital as ever, even if accelerating isnt. This is especially true in the era of rapid power creep, but, in hyper-aggressive builds, it's sometimes correct to shave these spells in favor of mana-efficient threats. x2 (RRRRRRRRR) So you can still draw one card per turn - it just not the first time you cast it. This is a concession to the fact that my playgroup prefers grindier games that don't move at a blistering pace. .FIYolDqalszTnjjNfThfT{max-width:256px;white-space:normal;text-align:center} Format: Commander 1v1 User Submitted Deck Deck Date: Feb 8, 2023 Deck Page Visual View Stream Popout Edit The card advantage and utility she provides are unheard of in these colors, and opening up the Heroic mechanic to be abused is really nice. This is a popular red spell, typically slotted into generally red-based decks, and it's an example of the rebalancing of red by adding a powerful ramp and card draw spell that works to reds strengths. Also note: this deck costs less than $20, and was recently featured in a September stream featuring Angel decks battling it out for suicide awareness! I'm a Timmy that loves Green, Creatures, and Lands. Before Feather was printed, imagining what a Boros spellslinger deck would look like was difficult, given that red and white are so poor at drawing cards. Activate Sunforger and cast any cantrip. Escape LED, crack for RRR. Move to End Step, Theft will return to hand. 5 is great. It's fits in the combo archetype to be sure, but I feel the theme warrants its own place on the list. What even. It might not seem like much of a ramp spell, as it costs two mana and leaves behind a Treasure, which only makes one mana, but it provides power and a keyword in addition to the Treasure, and since it targets a creature, it'll be returned by Feather. We've updated our Terms of Use and Privacy Policy. You can build around her in a few ways. Most decks need ramp to play high-impact spells at a time when they are still relevant. Escape LED, Grinding Station untaps, Crack LED for RRR. Reviews Below: We would love more volunteers to help us with our Magic the Gathering Card of the Day reviews. We can return the card each turn to pump up a creature before finally removing the enchantment when necessary. At first blush, this ability seems great with pump spells and spot protection, but there is a surprising amount of utility to take advantage of if we get creative. Most of our removal works this way too, with cards like Chandra's Ignition and Fell the Mighty representing scalable Wraths that we can use turn after turn. . What even is that synergy thing anyways? Wear // Tear is a deceptively powerful card; it doesnt appear to be a mass removal spell because it only removes one permanent unless you Fuse it, in which case it gets rid of two. When you have logged in, click the Refresh Session button and then try again. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.). Abeyance - (G) (SF) (txt) (ER)Orim's Chant - (G) (SF) (txt) (ER)Rolling Earthquake - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call, Feather, The Redeemed - (G) (SF) (txt) (ER)Fateful Showdown - (G) (SF) (txt) (ER)Accelerate - (G) (SF) (txt) (ER)._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Join me next time as we explore which cards are dead weight, and which cards do WORK! Note that our good Angel wants to have enough creatures to target and enough spells to be pertinent. [[Fateful Showdown]] [[Accelerate]] [[Stun]] [[Pressure Point]] [[Carom]] [[Guided Strike]], I hate to lose these two but I think they are out. Its also capable of assembling game winning combo lines all on its own. Which cards were overrated? I've talked a lot about our cantrip spells, and while a handful of them have been sprinkled through our previous sections, four or five of them haven't gotten the spotlight. Privacy statement | Good chance Aurelias Fury will go up 104 comments 83% Upvoted Flashback Sev Rec, target LED and Breach It's possible cards like Past in Flames or Dreadhorde Arcanist would be good inclusions. Lastly, there are a handful of artifacts and enchantments that reward us for playing spells. Selenia suicide life-swap is rather unique compared to other themes and plays a high risk, high reward game. Crack LED for RRR (RRR) Suddenly, Path to Exile becomes a reusable, instant-speed Rampant Growth alongside Young Pyromancer's tokens, and we can do it every turn! Restart the Dockside loops to repeatedly untap Station and mill the table out. What makes Aurelia's Fury excellent in this deck is that we can ping one of our own creatures and return Fury to our hand at the end of turn. Since the list is from September, it does not include cards like Angelfire Ignition. We will play a voltron strategy, utilizing Feather's built in card advantage engine to get . Most aggressive decks run out of things to do, but with Feather returning things to hand, the same spells can be used turn after turn to give her keywords, provide boosts in power and toughness, draw cards, and more. Attention! Expedite, Bandage, and Crimson Wisps offer us benefits, and while in most decks their usefulness is situational, they're excellent in a deck like this one. More volunteers to help us with our Magic the Gathering card of the of. Offering from Modern Horizons, and i really like it in this series, we can ride to... Restart the Dockside loops to repeatedly untap Station and mill the table.. Restart the Dockside loops to repeatedly untap Station and mill the table out some of the next turn #! All the more impressive Dockside Extortionist for playing spells Grinding Station untaps, Crack LED RRR... We will play a Voltron strategy, utilizing Feather & # x27 ; s upkeep its capable! Deck to be powerful and consistent, each card needs to do a job, and these cards do!. 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