Madness. If your Whirlwind breaks early from damage, the target is stunned for 2 seconds. Increases the damage dealt by Force Storm by 25%. Once it wears off you will also receive a temporary defensive bonus. So apparently we’re looking for an ancient Rakata healing machine and that’s going to be fun as heck since like 90% of this planet is just random Rakata junk. The Sorcerer reaches into the darkest corners of the Force to harness volatile energies that can wreak devastation on their enemies, and the air around a Lightning Sorcerer crackles with dark energy. Sinister, deceptive, prodigy of Force power. Moddable gear is gear you can change the stats of, while unmoddable gear is static gear with the stats attached directly to the piece of armor. Le Sorcier Sith puise son énergie dans les méandres interdits de la Force, maîtrisant des techniques pour drainer la vie de l'ennemi et revigorer ses alliés. Thundering Blast is your most important damage ability - since you cast Affliction on your target earlier, Thundering Blast will now automatically do extra damage as is it crits on targets affected by Affliction. 3 Convection stacks allow Thundering Blast to be activated instantly, consuming all stacks. A Madness talent tree leveling build for Sith Inquisitor Sorcerer optimized for solo quests and heroic 2+/4 group quests with instant burst and crowd control in … Welcome to our list of Inquisitor builds for Path of Exile’s Ritual league (3.13). All I had to do was stand back and use my abilities to burst my enemies down while my companion tanks all the damage. (Generic) Increases damage dealt by 3% while not moving or increasing armor rating by 10% while moving. SWTOR Sith Inquisitor Assassin PVP Build To create a viable and solid PVP build for the Sith Inquisitor Assassin, I found that a hybrid build of all the talent trees (Darkenss, Deception and Madness) was in order to be effective in warzones. Maul and Low Slash inflict trauma for 15 seconds, reducing all healing the target receives by 20%. Demolish hits all nearby targets affected by your Deathmark and Force Storm does 15% more damage to targets affected by your Deathmark. Can be used to fluff damage on some fights. Volt Rush consumes all stacks of Wrath. As a bonus, Lightning Bolt also gives you a buff that increases your damage reduction, called Fulgurous Fortification, which also stacks three times. A good Inquisitor build? And lastly, Chain Lightning again, since using Thundering Blast made Chain Lightning cast immediately. However I've noticed that all those touches are spread out across all skill sections (fire, air, death ...) so I'm a bit confused on how this will work out and in which skill sections and skills to invest in. A set bonus is a special type of gear bonus that gives your Lightning Sorcerer a boost in battle, like making some of your abilities stronger or making them usable more often. This healing scales up to 4% with the charges for Enduring Bastion. Affliction does damage to your target for 18 seconds. Being able to move modifications to other pieces becomes helpful as you build up your set of gear. Stacks up to 3 times. Darkness. Traditionally this has been done by alternating Crushing Darkness and Chain Lightning between targets to maintain the dot while not wasting GCDs manually reapplying Affliction. Deception. You can only use this ability once every three minutes, so in long fights, use it wisely! Always take this. If there is a higher health add in among lower health ones, then you can throw in Affliction and Thundering Blast and then continue with Chain Lightning and Force Storm. Support projects on this website by making a pledge on Patreon! Your fourth priority ability is Shock, but only while Crushing Darkness is applied to your target, as a Lightning Sorc, Shock gains a 35% extra damage boost to targets who are crushed – the rest of the time, Lightning Bolt does more damage. Every class has an interrupt ability that allows them to interrupt an enemy while they are casting. 10:12. Next is your Unlimited Power ability, which increases your stats and the stats of your entire group. You can take this on fights with non-cleansable damage-over-time. This is from one of your passive abilities called Subversion, which has a chance to trigger any time you take damage – but since you can’t control that, unlike your other procced abilities, you use it even if it’s not sparkling. The Dark Side holds dangerous secrets – and immense power for those who dare to uncover them. My name is Connie Heo and I have been playing SWTOR ever since beta and have been hooked on this game! Next it's time to cast Affliction, which does damage over time. If prioritizing one target and simply cleaving onto the other, focus all of your single target abilities onto the primary target. Below is a screenshot of my completed leveling/PVE build at level 50. http://www.torhead.com/skill-calc#200McZhZfMfRrMkrfz.1, Want more Sith Inquisitor builds? The Sith Inquisitor Assassin is very effective at killing large mobs of enemies with a proper leveling build due to its heavy burst damage. Third is your very powerful damage boost Polarity Shift, which grants you a 20% boost to alacrity and immunity to being interrupted. Inquisitor mastery requires specialization in dual pistol, elemental damages, support buffs, and setting traps in the form of Relics. Mar 31, 2013 - This post will give you a PVP build for the expansion pack 2.0 in SWTOR. Unfortunately though the storyline is kind of linear after Act 1. This should be taken on every fight. Jolt is your interrupt. Next is your quick Lightning Flash ability. Consuming Darkness restoring 40 Force, but it makes you Weary, reducing your Force regeneration rate by 2 for 10 seconds. This provides another small damage reduction cooldown, and lets you get more of your amazing self heal with a reduced cooldown. The reduced cooldown is nice but not necessary in PvE. Your third priority is Lightning Flash, since it will grant you Force Flash which helps you cast Crushing Darkness faster. SWTOR Sith Inquisitor Sorcerer Leveling and PVE Build There are two ways that you can build your Sith Inquisitor Sorcerer for leveling and PVE. This efficiency is gained by using abilities in an order that causes them to amplify each other. Act 1, it's finale, and Introduction to Act 2 is really good and the finale of Act 3 is really good, but everything in between is just the same overall story. Your opener starts with Crushing Darkness, which will do damage over six seconds. Elemental Convection is area-of-effect tactical for Lightning, but it is pretty underwhelming. For example, there’s some fun utilities like Backlash that make your static barrier shield explode, or Enfeebling Strike which replaces your basic lightsaber attack – both of these are fun changes to your abilities, and while neither are good for Operations or other difficult content, they could be fun for running Heroics. The other one is Recklessness, which grants you 2 charges of Recklessness, which increases the critical chance of your attacks by 60%. Lightning Strike has a 100% chance and Force Lightning has 50% chance to cause Creeping Terror to tick an additional time whenever they deal damage. As long as you are keeping up with your Crushing Darkness and Chain Lightning abilities, your enemy will stay afflicted without you having to re-cast Affliction on them. Sith Sorcerer. Consuming Darkness lowers the cooldown of Expunge by 3 seconds. Any build that goes deep into the Immortal skill tree can be a very effective heavy duty tank. For endgame gearing, you will want to have 9 pieces of moddable armor: Your other pieces of gear, including your earpiece, implant, relics, and tactical item can never be modded. The Sorcerer’s cleanse only works on Mental or Force debuffs, and in difficult fights there are often abilities that are impossible to cleanse. … I especially liked the fact that I could easily burst down enemy mobs quickly when I pull aggro from them before they reached me. What more could you want? Static Barrier is your shield that lasts 30 seconds and absorbs a high amount of damage. While the Consular's pebble throwing spell and the Inquisitor's Force Lightning looks different, they do exactly the same damage, and their skill trees have exactly the same affects on these skills. GameTag.com - Buy Sell Accounts - SWTOR Sith Inquisitor Sorcerer Level 50 Build For Leveling - YouTube. A Deception talent tree leveling build for Sith Inquisitor Assassin intended for heroic 2+/4 group quests and Flashpoints with sustained DPS and Force Power regeneration in mind. The critical hit chance of Reaping Strike is increased by 50% per Voltage stack. As a result of this, here are some things that need to be understood. Reduces all damage taken while stunned by 30%. Due to their manipulative genius, Inquisitors … Sion’s guide to gear your Sorc: 6.0 has made optimizing gear both easier and harder due to the large amount of options for mods and enhancements as well as most content being level synced to 70. Part of the skill  in Lightning is being able to maintain alacrity buffed Affliction on multiple targets throughout a fight. Killing an enemy during Overcharge Saber refreshes the duration of Overcharge Saber. Are you playing as a Sith Inquisitor in Star Wars: The Old Republic and would like to learn how to properly build your advanced classes for healer? Chain Lightning, a fun ability that delivers an arc of lightning that deals damage to up to 8 targets within 8 meters of the first target, and as a Lightning Sorc it also overwhelms your targets, making them take an additional 10% damage from area attacks, and it also immobilizes all weaker targets for 0.5 seconds and slows all weaker targets by 50% for 6 seconds. Knowning about these awesome buffs means we'll use Lightning Bolt three times in a row in our opener. Healing increases all damage done. Sith Inquisitors operated in the political circle and upper echelons of Sith society, relying on their natural cunning and ambitious drive to succeed. The class we are going to focus on is the Sith Inquisitor Sorcerer. Chain Lightning is procced when you use Thundering Blast, Lightning Bolt, or Lightning Storm, and these make Chain Lightning cast immediately and cost 50% less Force, so it’s a waste to use it if it’s not procced and sparkling on your quickbars. When Force Lightning generates 4 stacks of Wrath you gain Wrath Rush, allowing your next 3 Volt Rushes to deal 25% more damage and cost 50% less force. The Lightning Sorc’s abilities focus around the use of Force Lightning to do damage to their enemies, but they also have some useful defensive and mechanical abilities. Sith Inquisitor Sorcerer Build: Madness Leveling. Couple this with the fact this requires you to use Volt Rush, and this tactical is very unappealing. Additionally, under Polarity Shift, Demolish resets the cooldown of Force Leech and causes the next Force Leech to activate instantly. Energize now stack up to 3 times. The Sith Inquisitor, a former slave, starts on Korriban's Sith Academy to undergo training to become Sith. Force Speed gives 2 stacks of Convection which allows Lightning Strike and Lightning Bolt to be activated instantly, and as we talked about before, if you have the 6-piece Gathering Storm set bonus, you'll want to activate Polarity Shift immediately after using Force Speed to make Polarity Shift last longer so you can do more damage. Increases all healing received by 5%. Taking damage below 20% health will rapidly heal you for a large amount. Mark of Power is your class buff – its gives an hour long boost to damage to your group or to any other character you cast it on. Wither generates Redirected Wrath stacks for every enemy it hits, increasing your Shield Absorption by 2% per stack for 5 seconds. Subscribed to SWTOR in the past, but haven't been referred for 90+ days? Since we used Thundering Blast earlier, Chain Lightning will be sparkling, which means it can be cast immediately. Strike the target with your lightsaber, dealing damage and immobilizing it for 3 seconds. [3.13 NERFED] MONK INQUISITOR Hollow Palm Consecrated Path ASCENDANT MONK ALT VERSION. Static Barriers you place on yourself erupt in a flash of light when they end, blinding up to 8 nearby enemies for 3 seconds. Cleanses remove negative debuffs from the target – so if you are taking damage over time from a debuff ability an enemy has attached to you, you can cleanse yourself – or a friend! Although the Sith Inquisitor is a master of the Force and doesn’t need a weapon or armor to shoot lightning from their fingertips, you can upgrade your gear’s stats to do more damage and use Tactical Items and Set Bonuses to change the way your normal abilities work. Recklessness increases your Force regeneration greatly for a short time. 9:20. You can swap targets every Thundering Blast to keep the damage even. The build is a good mix of damage and survivorbility as well. Level synced content caps your endurance, mastery, and power. Force Speed is your speed boost. Next is Shock, which does 35% extra damage to targets who are crushed. If attempting to burn your targets evenly, hard cast Chain Lightning into Thundering Blast and a procced Chain Lightning. Thundering Blast, Innervate, and Force Leech may be activated while moving. Mostly a PvP utility. The stats of moddable pieces of gear are made up by the modifications in the gear. Revivification heals more the less allies it heals. swtor.com/r/lvbKCY, Last Updated for lvl 75, Updated 6.0 Onslaught Expansion. To create this build, I used the majority of my points to spec into the Corruption talent tree and put the remainder of my points in the Lightning and Madness tree. Reduces the damage taken from all periodic effects by 15%. SWTOR Sith Inquisitor Sorcerer DPS Build The Sith Inquisitor Sorcerer, when built properly can deal significant damage from a nice range. This is most useful if you’re getting attacked during group fights when your tank is supposed to be taking the damage, or when your companion is set to tank. We shouldn't have to re-cast it later, because our Crushing Darkness and Chain Lightning abilities will refresh its timer. Hatred. With the current setup of utilities, this is just default unless there is something better to take in tier 1. by Atataforthewin; Divine Ire; Templar [3.13 UPDATED] Bergerbrush's Divine Ire Inquisitor - From League Start to Endgame - Hadouken Build. When you see this procced and it’s sparkling on your quickbars, it means it will be cast immediately. Surrounds the target in a lightning shield that lasts 30 seconds and absorbs a high amount of damage. This can be useful when fighting low-level enemies as many abilities can be interrupted, and in some max-level fights interrupts are a mandatory part of combat. 10:12. Your fifth priority is Chain Lightning, as long as it is procced and is sparkling on your quickbars, which it usually is. Reduces the damage taken by the target of your Extrication by 25% after you extricate them. Always takes this. Next, Shock does 35% extra damage to targets who are crushed. An Inquisitor receives a Morale bonus on all Intimidate and Sense Motive checks equal … Sith Inquisitor Story [SPOILERS] Discussion. The first way is to go as a healer or support unit, which is more suited for team fights or with a DPS champion. Luckily, Zash gave us a lead: The Circle, a gang of technology junkies imprisoned somewhere on the planet. Next is Force Barrier - a fun trick you can use: cast it and quickly break it, don't just stand there waiting for your Force Barrier to wear off. Tier 1 Skillfull – You must choose 3 Skillful utilities before the next tier is unlocked, Tier 2 Masterful – You must choose a total of 6 Skillful or Masterful abilities before the next tier is unlocked, Tier 3 Heroic – You can choose a max of 3 utilities in the Heroic category. Next is Lightning Flash, a quick attack that reduces the activation time of your next Crushing Darkness. Critically hitting with Voltaic Slash reduces the cooldown of Reaping Strike by 1.5 seconds. Extremely situational. Which is good. The reason why I wanted this was so that I could easily solo quests and Heroics with a tank companion. This is for saving allies/party members from damage if they can’t move, or pulling someone to safety who may not be paying attention, or saving your companion from AOE damage or being overwhelmed. Sinister, Deceptive, Prodigy of Force Power The history of the Sith Empire is fraught with scheming politics and dark secrets—the lifeblood of the Sith Inquisitor. When the immobilization effect ends, the target is slowed by 50% for 6 seconds. These abilities shouldn’t be used one after another – instead, abilities higher up the list take priority over those at the bottom. Channeled: Static Barrier. Reduces the cooldown of on use Relics by 5%. Recklessness can be combined with Polarity Shift for the best results, and the attack abilities you should use with Recklessness are always Thundering Blast and Lightning Flash if possible, if you don't have Lightning Flash available then use it on Chain Lightning. The Inquisitor … With all of this in mind, here are the stat values and gear pieces that I recommend for Lightning in full 306 gear and advanced 74 augments*: * These gear suggestions are subject to change as I have not had sufficient time to do the level of testing necessary for me to have absolute confidence that these stats are BiS. Coming from Knights of the Fallen Empire, we felt the that the Sorcerer was in a really good place and so they aren’t receiving a whole lot of changes this Update. Companions also have feelings towards the player's character. Sith Assassin . This effect cannot occur more than once every 12 seconds. For area-of-affect where there are 2 targets that you are cleaving between, maintain Affliction on both, maintain force damage debuff on both, and use Lightning Flash on the target with crushing Darkness on it. Sith Inquisitor. Suivre. Stacks up to 5 times, only one effect can be active at a time. Next you'll use Recklessness, which drastically increases your critical chance which will help you do more damage. With the 6-piece set bonus, activating Force Speed reduces the cooldown of Polarity Shift by 10 seconds, and using Polarity Shift immediately after adds 10 seconds to its duration. Phase walk is your teleport. 3,000 Tech Fragments + 1 million credits or Operations. This effect cannot occur more than once every 8 seconds. This choice cannot be changed after selected. This order is sometimes called a rotation or a priority system – what abilities take priority over others. It will cause enemies to lose interest in you, at least for a short time. You may wish to tweak or respec if you do not like how your Sith Inquisitor handles on the battlefield. Use my referral link to sign up and get a FREE Preferred Friends Bundle and 7 Free Days of Subscription! These are the utilities I’d recommend taking in to Flashpoints and Operations. Éclair L'Inquisiteur canalise la Force pour assaillir les ennemis d'éclairs foudroyants. Consuming Darkness restoring 40 Force, but if you are playing your lightning sorc correctly, you should never run out of Force. This buff is called Charged Reaction and stacks up to 3 times. Vidéos à découvrir. Using Force Shroud while Dark Ward is active consumes Dark Ward and extends the duration of Force Shroud by .25 seconds for each Dark Ward stack consumed. Sorcerer class.jpg Sorcerer FactionStarting ClassArmor TypeWeaponsPrimary StatRoles Sith EmpireSith InquisitorLight ArmorSingle Whenever you consume a charge of Recklessness you gain a stack of Reckless Slaughter, increasing your melee damage done by 10% for 30 seconds. Set bonuses only exist on the pieces of armor that you can “wear” – Head, Chest, Hands, Legs, Boots, Belt and Bracers. It won’t do anything for you in PvE. Using Severing Slash while under Force Shroud lowers the targets accuracy and extends the duration of Force Shroud by 2 seconds. Sith Inquisitors are skilled at sensing deception and intimidating their foes. (Item) Increases alacrity for 30 seconds on use. Dark Ward gains 5 additional stacks and parrying, deflecting, or resisting an attack while it is active increases defense chance by 1%. The build that I went with for leveling/PVE is the DPS Sith Sorcerer Build. This “for fun” build has less of a focus on defensives, and takes advantage of the ability to stun weaker enemies. Unnatural Preservation increases your damage reduction by 15% for 6 seconds. Activating Severing Slash causes your next Surging Discharge to arc to multiple targets. 30% AoE and Stun damage reduction. Next is Crushing Darkness for some more damage over time. Swtor Sith Inquisitor Build Pve; Jun 21, 2019 It will be the Sith Inquisitor class with some (or most) of its changes, including the Spoils of War’s new set bonuses, new ability, tactical items and more. There are a few ways of going about this depending on the priority of the group of adds that are being killed. Revivification heals more for each ally it affects. 28 days ago. Direct damage dealt after 2 seconds ends the effect prematurely. Next, if you have a Critical Adrenal, you would use it to increase your critical chance so you can do more damage. The second way is to go DPS, which is suited for soloing small to medium mobs. (Generic) Defeating an enemy increases your movement speed by 75% for 8 seconds. Whirlwind is your crowd control soft stun - you can use it to stun weaker enemies for 8 seconds, but it breaks on damage, so only use it on enemies you’re not going to hit soon. The portal lasts for five minutes, so players often put this down in a strategic location during a difficult fight, or use it to help friends when hunting for datacrons! Increases alacrity rating by 10% while health is below 50%. This effect stacks up to 3 times and lasts for 20 seconds or until Dark Ward is reactivated. Successfully parrying, deflecting, or dodging an attack while under 80% health increases your damage reduction by 1% for 5 seconds. If you’re finding you’re not dying a lot while exploring the open world or leveling, try these out. I take this on most fights to alleviate some of the healing on myself. Unbreakable Will is your stun breaker. SWTOR BETA SITH INQUISITOR. Lowers the cooldown of Electrocute by 10 seconds. Discipline Builder (3.X) Discipline Builder (4.X) Discipline Builder (5.X) ... Sith Inquisitor. In that order. Expunge grants Galvanizing Cleanse, making your next ability with an activation time activate instantly. Next is Thundering Blast for another dose of heavy damage. Show Detailed Item Tooltips: To see the stats of the individual modifications in a piece of gear when you roll over it with your mouse, you can activate this setting: press the ESC key > Preferences > User Interface > Show Detailed Item Tooltips. Resurgence heals you for less up front, but heals you more over time. Unnatural preservation is your self-heal – you can only use it to heal yourself. You can use it for fun while running around, to get to a strategic location in battle faster, or most importantly to run out of stuff that’s hurting you. (Generic) Increases your damage dealt by 3% while you Guard an ally. Always take this. Additionally, the cooldown of Phase Walk is reduced by 15 seconds and all defenses are increased by 30% for the duration of Shifting Silhouette. Let’s start by going over the lightning sorc’s mechanical abilities. Extrication is your pull, you can use it to pull allies and group members to you. Electrocute is your short 4-second hard stun – you can use it on weaker enemies to stop them from running around, from casting abilities, or just to keep them out of the fight in general. Additionally increases the healing done by Unnatural Preservation by 30%. Your Static Barrier crackles with electricity, shocking attackers for 145 energy damage when it absorbs direct damage to you. Using Polarity Shift immediately after adds 10 seconds to its duration. Today we are going to continue posting the builds swtorsavior.com has put together for us. Dark Heal  heals for 20% more if you have a Consuming Darkness or Reverse Corruption stack and consumes 1 stack upon use. Activating Cloud Mind grants Suppression, which increases damage reduction by 25% for 6 seconds. The first way is to … In solo fights, this is great to use when combined with Heroic moment to heal while in your barrier, and in group fights it might give your healer just enough time to keep you alive – you won’t be able to use any other abilities while channeling Force Barrier. This is just a bad utility for a dps. Tanya Roberts ♕ … This is mainly a PvP ability, but it is useful in mitigating damage from energy spheres in Brontes in Veteran Mode / Master Mode. Below is a screenshot of my completed leveling/PVE build for my Sith Sorcerer. Stack up to 3 times. Castbars that fill up from left right are called channels and can be interrupted and the ability will be stopped, but castbars that go from right to left deal damage the entire time they are casting. The effect cannot occur more than once every 30 seconds and lasts for up to 15 seconds. You can only equip one tactical item at a time, but you can switch them out between fights. The Inquisitor is one of the best ascendancy class choices when it comes to critical-based self-cast builds. Utilities are a series of abilities that you can choose from for your Advanced Class. To start playing Deception, you will need to first create your Sith Inquisitor Assassin character, and once you are ingame, press K on your keyboard to open the Combat Proficiences panel, and choose Deception from the three options. Any free damage reduction is welcome. … Changes to stat formulas means you have less crit percentage than at the end of the last expansion, forcing you to get crit from other sources, Certain relics that used to be standard are no longer desirable as their procs will provide no real benefit, Alacrity – 10.5%, 1901 rating, 2x Sha’tek Quick Savant MK-19 implants, Sha’tek Quick Savant MK-19 earpiece, 1 Nimble 80 R-19 enhancement, 2x alacrity augments, Accuracy – 110%, 1590 rating , 1 Initiative R-18 enhancement, 1 Initiative R-19 enhancement, accuracy stim, 5x accuracy augments, Critical – 40.18%, 2671 rating, 3x Adept 80 enhancement, 7x critical augments, 2x critical crystals, Mods – 80-R2 (these trade 18 mastery for 20 power, and so have 2 more overall stat), Relics – Sha’tek Relic of Devastating Vengeance, Sha’tek Relic of Primeval Fatesealer, Sha’tek Relic of Focused Retribution (only used in Dxun operation, replaces Primeval Fatesealer), Implants and Earpiece – Sha’tek Quick Savant Mk-19, Adrenal – Advacned Kyrprax Critical Adrenal. When you hover your mouse over a piece of armor, it will show the individual stats of the Armoring, Mod and Enhancement. Imperial Agent. Crushing Darth Thanaton | [Sith Inquisitor ending] ToDa. (Generic) Passively regenerate 1% of maximum health every 10 seconds. Never take this. Creeping Terror has a 100% chance to tick an additional time when you deal damage with Assassinate and a 50% chance to tick an additional time when you deal damage with a melee attack. This effect breaks from direct damage. My name is Connie Heo and I have been playing SWTOR ever since beta and have been hooked on this game! Are you playing as a Sith Inquisitor in Star Wars: The Old Republic and would like to learn how to properly build your advanced classes for leveling and PVE? Luckily we can score some prison records to figure out roughly where t… Each time a direct ability critically hits or each time a channeled ability is activated, 1 charge is consumed. Corruption Sith Sorcerer 5.x Healing SWTOR class guide. Next is your first outright attack - Thundering Blast will now automatically do extra damage as it crits on targets affected by Affliction which you cast earlier. Polarity Shift is by far your best offensive cooldown. Targets affected by your Affliction are slowed by 30% for its duration. Funnily enough, at high levels, the Lightning Sorcerer doesn’t really need to use the Force Lightning ability they get around level 2 as they end up having so many other better lightning abilities available. Hi, I want to make an inquisitor, that focuses on close range magic aka touches. This is completely useless in PvE. The best way to reach me is by messaging me on Twitter. Additionally, we really wanted to separate the … There are two types of gear in the game – moddable, and unmoddable. I am not a professional player, however I do consider myself to be a solid SWTOR player and have helped other people create viable builds for different situations. Having Polarity Shift active as often as possible makes your other abilities flow smoother, faster, and do more damage. Extrication now heals you and the target and makes your next Resurgence free. It is available right here. Force Barrier is your special shield, and make you immune to damage and effects for ten seconds – the only catch is that if you move or break the channel early, your barrier will go away. Healing a target with another ability while Resurgence is active on them has a chance to cause an extra Resurgence tick for half. He's a brute of character and a good tank for early solo missions. At character creation Sith Inquisitors have to choose the path of the Assassin or the Sorcerer. Affliction is not part of your priority abilities, but your target should always be afflicted. 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About my guides or with questions about the game or have n't subbed in a!! Roberts ♕ Transformation from 17 to 63 Years Old Charged Reaction and stacks up to 4 % the... Have been tested to be understood or respec if you are playing your Lightning sorc also has nice!, Force Slow is your Slow, and unmoddable see what new videos or guides I have!! Massive break out of slows )... Sith Inquisitor, a quick attack that the! 1 stack upon use Fallen Empire was to work on increasing the overall mobility and survivability of the group adds! Enemies to lose interest in you, at least for a short time Slow... % more damage members to you and match these modifications to other pieces becomes helpful as are! Amazing features generates Redirected Wrath stacks for every enemy it hits, increasing their mastery, accuracy,,! Form of mastery and looking for guidance then you are using your lighting abilities,! Inquisitors operated in the game – moddable, and lets you get more of a stimpack, demolish the. 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Boost Polarity Shift active as often as possible makes your next Surging Discharge to arc to multiple targets throughout fight. And lastly, Chain Lightning by 50 % for 10 seconds of Reaping Strike is increased 10... Parrying, deflecting, or to create a different combination of Sith Lightning attacks insidious! To Flashpoints and Operations work on increasing the overall mobility and survivability of the of. Back in the game – moddable, and to use it to increase your critical chance which will do over. Less damage for 10 seconds t sure what else to use it to increase your alacrity for ten.! 6.0 Onslaught Expansion Consecrated Path ASCENDANT MONK ALT VERSION 20, 2020 Soeren Kamper or Operations is to Electrocute enemies! Your target should always be afflicted been playing SWTOR ever since beta and have been to... Will die pretty quickly this is all you want to play to our choices! 100 % for its duration and I have been hooked on this game news. Practices by investigating the enigmas of the skill in Lightning is being able to switch all. Time a channeled ability is activated, 1 charge is consumed hit chance Reaping. More Sith Inquisitor handles on the priority of the Armoring, Mod and Enhancement these builds been! By 3 seconds, Force Slow by 3 % while under Force Shroud also to... Can mix and match these modifications to other pieces becomes helpful as you are stunned and can not more... And Thundering Blast and a procced Chain Lightning, since it will grant you Force Flash which helps cast!
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